3D Window Context Menu
To access this screen:
-
Right-click any empty part of a 3D window.
Each 3D window's context menu can be used to quickly access and run recently used commands and commonly-used 3D data manipulation commands.
To repeat a previous command:
-
Right-click an empty part of any 3D window
-
The 5 most recently accessed commands are shown in Recent Commands.
-
Either select one of the 'top 5' or click More.. to display Recent Commands.
-
Review the presented list to choose from any of commands run in the current or previous sessions.
-
To save 3D data using the context menu:
You can use the 3D window context menu to save loaded 3D object data in its current state.
-
Right-click an empty part of any 3D window
-
Expand Save to display a list of 3D data types.
-
Only data types that are currently loaded are accessible.
-
If data was originally loaded from a source file, it will automatically be saved without prompts.
-
If new object data has been created in the current project session, you are asked for a file name.
-
To load 3D data using the context menu:
-
Right-click an empty part of any 3D window.
-
Expand Load to reveal further options:
-
Pick a data type currently available as a Datamine file, then select an existing project file to load it.
-
Pick a file External to your project and then load it and add it to your project at the same time.
-
Pick a file in a non-Datamine format, and import it using Data Source Drivers.
-
Connect to a database or Fusion workspace.
-
Display the Data Load Wizard to load data files from one or more sources.
-
To access data selection options:
Sometimes, it can be useful to focus data selection so that only desired data types are picked by the cursor.
-
Right-click an empty part of any 3D window.
-
Expand Data Selection.
-
Pick a data type to swap all loaded data of that type from 'selectable' to 'unselectable' mode.
To view each data types selection setting, activate the Home ribbon and expand the Select >> Default menu.
You can also select or deselect all loaded points. strings or drillholes.
To create new data objects:
-
Right-click an empty part of any 3D window.
-
Expand Define New Data.
-
Choose to create a new Points, Strings, Ellipsoid or Drillholes object.
Tip: to create other data type objects, use the Current Objects toolbar.
To remove loaded data from memory:
You can unload data using the context menu:
-
Right-click an empty part of any 3D window.
-
Expand Erase.
-
Pick the data type to unload.
-
For any selection starting with "All", all data of the selected data type is erased.
-
Otherwise, you are prompted to select 3D data to erase interactively. Only data of the selected type is erased.
-
To set up data snapping:
Data snapping is useful for making data line up in the 3D view.
-
Right-click an empty part of any 3D window.
-
Expand Data Snapping
-
Set up object-specific snapping with Object Snap Settings.
-
Toggle snap switches using set-snap-points-switch, set-snap-lines-switch, set-snap-grid-switch or set-snap-surface-switch.
-
Toggle snapping mode to a particular data type.
-
Related topics and activities
-
Data Load Wizard
-
Object Snap Settings